I seriously doubt anyone has done this yet, so I'm coincidentally building one now. However, my hood, wheels, and trunk lid are off. If your Sky is complete, I could direct you to a free scanning app that will give us some basic shapes and rough textures that I would refine for use and print.
What app is that? I've seen some pretty expensive tools for scanning, but I'm curious how well an app would do.
I did find a couple of 3d models for the sky, but all at cost, and I'm not sure what would be involved in making an STL file of them. Although I suppose if the file came in obj or svg, TinkerCAD could do it for you, but I've only imported other stl files to it.
I'm happy to help, but I'm in Iowa so the Sky is in winter storage right now. I have seen a few 3D files out there that I suppose could be converted to a printable file format, but yea, they all cost money. If I am sure I can convert the file and get a good print, I'm happy to pay though. I'll check out Photogrammetry.
There's a low-poly model here for 20 bucks. I'm going to buy it and see what I can do. The windows on the model are down, so I'm curious how that is going to translate to a print. There was a high res model out there for 90 bucks, but I can't actually find it to buy. I'll get this one and convert it to an stl and gcode tonight to see what happens. Would love to find a model with the top down or find a way to take a model apart to print pieces in different colors. That's above my pay grade.
Well, I bought the only model out there from a reputable website and now have the 3D obj. I've got it imported into my slicer and we'll test a print tonight. I'm worried about the amount of supports the model needs to print, but if this even kinda works, I'm sure someone can clean the file up and make it work. Let's see what is waiting in the morning...
My first print failed because of a filiment error, but I got enough to understand some problems with the model and to see it has potential. There are problems with a lot of negative space in the model. It requires supports to print and I will have to customize them. The default supports filled the negative space behind the wheels and they ripped off with the supports. Easy fix, but the negative space in the cockpit is also filled with supports that will be impossible to get out. My test print is tiny because I wanted to save time and to see where problems would be, but you can see an OK car coming out of its supporting tomb.
I just read an article about improved tree supports in at alpha release of Cura (and maybe already in Prusa Slicer) which is what would be needed to support the underside of the top from outside the cabin if you leave the top on the model. It would be neat to be able to print some small Skys.😀
Glad to see you've made some progress here. Sorry for my late reply, I've been busy in the shop and at work. I'm also very glad someone has apparently already made the obj for sale. I didn't even search since I assumed no one would've bothered! although some of the lines and dimensions look a little off. Still great for modelling in new body mods.
I have used an app called 3D Live Scanner by Lubos Vonasek Programmierung successfully for some scenes. I've modelled the new engine and engine bay to to design my headers. It fails to capture fine details (hanging hoses really screw it up), but you get rough shapes and textures for objects which was a huge help vs starting from scratch. I tried to scan the car, but there were issues with mapping empty space that made a full vehicle capture difficult. Thankfully, you found a great existing scan so I can stop trying to figure that out!
I'm going to keep working with what I have, but I believe there are some issues with the model I can't solve. When I printed it last night, there was no frame for the windshield. I also downloaded Polycam yeaterday. If it is nice this weekend, I'm going to be taking hundreds of photos of my Sky and trying to build a model. I am definately better with Pura slicer, so I hope they did add tree supports!